A downloadable game

Echobound is a puzzle-action (or well will be when it fully comes out) game built for the panic playdate console (it can also be played on the simulator). 

right now there's really not much. 

 currently there is:

  • level 1-1
  • level 1-2
  • level 1-3
  • a short tutorial
  • automatic and manual progress and settings save system
  • freeplay mode (play any level you want)
  • an invert colours setting (ik, groundbreaking)

i plan to try and provide around 1 update a week, sometimes 2 or maybe even none, depending on how much content i add, life, etc. i'll try to get updates out as quick as i can but i'd rather provide fun, quality focused content than repetitive, quantity focused content.

what i plan to add in the future:

  • (a lot) more levels 
  • enemies / obstacles 
  • puzzle mechanics
  • fun game modes, like time trials, reverse mode, etc
  • an actual, good looking art style
  • more settings, like some more accessibility, helpful and fun ones 
  • redesign the current UI 
  • probably a lot more


Notes:

this was made using playdate pulp which doesn't really allow for many advanced features unless you use some quite complicated workarounds so i'm suprised i managed to get this working at all. 

I don't currently own a playdate so i cant really test the performance on the actual console so if anyone wants to try it on theirs (or on the simulator if you also don't have one) and give me any feedback or tell me about any bugs you find, that would be greatly appreciated!

im also open to suggestions about the game - like new levels, features, etc.

Thanks guys, and have fun playing!


Download

Download
echobound demo preview 35 kB
Download
echobound demo.zip 51 kB

Development log

Comments

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Hey man, I just wanted to let you know I really enjoyed this demo. Any updates coming up? :)

im gonna try to release some soon. had some stuff to deal with but im going to try focus on the game more. Thanks for the support!

Just wanted to wish you luck on this project! I really enjoyed what I played in the demo.